Bully, but without bullying.

This is my proposal for a textual analysis of Rockstar’s Bully. I have built my analytical framework considering post-Structuralism, the game’s Political Economy and Psychoanalysis of the characters. At the end I will also propose a digital artefact to accompany the analysis. What is a Textual Anaysis? Diane Carr, 'Textual Analysis, Digital Games, Zombies' image…